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Introduction to Rigging in Maya 2017

Planning the Rig

Planning the Rig

Joints and Hierachies

Joints and Hierachies

Examining the Character Mesh

Examining the Character Mesh

Creating the Skeleton

Creating the Skeleton

Finger Placement and Joint Mirroring

Finger Placement and Joint Mirroring

Orienting the Joint Skeleton

Orienting the Joint Skeleton

Duplicating the DEF Skeleton

Duplicating the DEF Skeleton

Why Use Two Skeletons

Why Use Two Skeletons

Scripting The Constraint Process

Scripting The Constraint Process

Beginning he Spine Using Spinal IK

Beginning he Spine Using Spinal IK

Binding the Curve Control Structure

Binding the Curve Control Structure

Adding the Twist and Beginning the Neck

Adding the Twist and Beginning the Neck

Finishing the Neck by Adding Curvature

Finishing the Neck by Adding Curvature

Creating the Head Follow Controls

Creating the Head Follow Controls

Controlling the Eyes Using IK Controls

Controlling the Eyes Using IK Controls

Hip Controls

Hip Controls

Installing Leg and Feet IK

Installing Leg and Feet IK

Creating Custom Attributes for the Foot Controllers

Creating Custom Attributes for the Foot Controllers

Connecting the Foot Attributes

Connecting the Foot Attributes

Creating Follow Controls for the Knee Pole Vectors

Creating Follow Controls for the Knee Pole Vectors

Installing the Clavicle/Shoulder

Installing the Clavicle/Shoulder

Creating Arm Controls

Creating Arm Controls

Finishing the Arm

Finishing the Arm

Creating Hand Controls

Creating Hand Controls

Creating the Fist Control

Creating the Fist Control

Binding the Character Mesh

Binding the Character Mesh

Weighting the Fingers and Thumbs

Weighting the Fingers and Thumbs

Creating the ''Weight Dance''

Creating the ''Weight Dance''

Fixing the Eyes

Fixing the Eyes

Painting Weights on the Pelvis

Painting Weights on the Pelvis

Weighting the Shoulders

Weighting the Shoulders

Head and Jaw Weighting

Head and Jaw Weighting

Weighting the Wrist/Forearm

Weighting the Wrist/Forearm

Making the Wrist Twist Control

Making the Wrist Twist Control

Creating Eyelids

Creating Eyelids

Finishing the Eyelids

Finishing the Eyelids

Where to Go Next?

Where to Go Next?